West of Babel

West of Babel

An in-person, open-table Dungeons & Dragons campaign built around exploration and language learning.

West of Babel is for players who enjoy choosing their own goals, exploring a shared world, and leaving useful notes for the next group. Sessions are self-contained expeditions, so there is no fixed party or required weekly commitment.

Where adventures begin

Our adventures start in Port of Asgoth, a sheltered harbor town beneath the western cliffs. It is a place to gather a group, follow a lead, and return with a story worth recording.

What to expect

For prospective players

Read about the campaign and how to join, then review the table rules before planning a session. You can arrive without a complete plan; the group will decide on an expedition together.